Welcome to explore the first highlights of the BLON2020 programme. We will announce The complete programme by March 23. Please sign-up for our newsletter to receive updates! ↓
Pádraig Fagan is a Co-Founder and Co-Director of Paper Panther Productions, an Irish animation studio specializing in stop motion animation. Alongside directing short films and creating animation for clients such as Adult Swim, the NHS, and UNESCO, he has been facilitating animation workshops for participants of all ages for the past 10 years.
Laura Jurkaityte is animation BA student at University for the Creative Arts – UCA.
Laura was born in 1999, Plunge, Lithuania. Graduate at Klaipeda Eduardas Balsys art gymnasium. The short animated film, "BE BETTER PIGS", is Laura's debut film, directed in her first year of study.
⚡ Don't miss Javier's work at BLON VR exhibition! ⚡
Javier Garcia-Lajara has more than 20 years of experience working with digital graphics, first in the most important video game companies in Spain like PyroStudios, creators of Commandos saga and Planet 51, and in the last 5 years focusing his activity in Virtual Reality production.
Former Future Lighthouse 3D Dept. Director, creators of many award-winning productions like Melita, Snatch VR, El Ministerio del Tiempo.
Specialist in real time 3D production and photogrammetry, Unity and Unreal expertise.
Now running his own production company, Overlat.
Videogames writer, teacher, explorer
Charlene Putney is an award-winning writer and teacher from Ireland. After working at Google and Facebook in management positions, she turned to the more creative side of tech and began writing for videogames in 2013. Most recently, she worked on Divinity: Original Sin 2 and story for the upcoming Baldur's Gate 3. She now works at framebunker in Copenhagen. She also teaches interactive fiction at university level and yoga on the weekends. Say hi to @alphachar!
Like many lithuanians I grew up surounded by forests, dogs without leashes and an infinity amount of free time in the village. My parents used to complain that right after they buy me a toy, I instantly disassemble it (break it) and make weird characters out of it. When I think what I do now, i realise that nothing much changed, just instead of toys I break software and with completed characters I play by animating them.
Dominykas has been working in Unity Demo Team since creation The Blacksmith Demo (2015). He has worked on The Adam, Book of the Dead and Heretic demos.
⚡ Don't miss James's work at the BLON VR exhibition! ⚡
James Pollock is an immersive media designer and multidisciplinary creative based in Bristol, England. Since working at creative studio Burrell Durrant Hifle, James has lead design on a number of virtual reality projects, from science and nature documentaries, to rollercosters through famous surrealist paintings, to interactive live-action dramas. His role involves working through projects from early concepts, throughout production and release, leading design and coordinating development efforts.
Lithuanian born director and animator Eglė Mameniškytė finished Skalvija Film Academy in 2014, where she started to make short films. She finished her animation studies and graduated from Vilnius Academy of Arts in June, 2019. Her debut animated film “My birth” was nominated as Best student film at the Silver Crane Awards in Lithuania.
Starting from musical background, Dominyka studied theater directing BA in Vilnius, Lithuania. Later she studied jazz vocal in Paris and started to work on live action and animation projects as a sound designer and a Foley artist. Since 2017 she‘s co-writing and co-directing animated projects together with Vykintas Labanauskas and in spring 2019 they have founded the Glass Elephants creative studio.
Art Director, Pixoloid Studios
Mark Molnar has been creating game and film concept designs and illustrations for 12+ years. He has been working multi-award winning games like Hellblade, Rainbow Six, Call of Duty and award winning films and tv shows, like Netflix’s Love Death and Robots, Rocketman or The Alienist. Currently he is one of the lead artists / art directors of Pixoloid Studios.
Vykintas has finished screenwriting BA in Lithuania. Later he started working as animator and studied 3D animation at Ecole MoPA, France. Since 2017 he’s directing and animating commissioned and personal animated projects between Vilnius, Lithuania and Prague, Czech Republic. In spring 2019 he has co-founded the Glass Elephants creative studio for further development of future projects. „Glass Elephants“ will be Vykintas’ second stop motion short film.
Simon Österhof is a producer, writer and partner at the animation studio Soja in Stockholm. He’s the writer and producer of Top 3 (Director: Sofie Edvardsson), as well as the children’s TV show Singing with the Super Friends. Simon studied screenwriting at the University of Umeå in Sweden.
Robin Jensen is an award winning director from Norway. He studied at Volda University College where he graduated in animation and documentary film. He then took a bachelor in graphic design at The National College of Art in Oslo. Robin has written and directed several short films that has screened at festivals worldwide.
Director of Animated Films, Producer, Art Director, Sakartvelo
Dato Kiknavelidze was born in 1989, Tbilisi, Georgia. He holds a Master's Degree in Fine Arts and a Bachelor's Degree in Animation, from Tbilisi State Academy of Arts. Dato is the winner of the Robert Bosch Co-Production film Prize 2013. He is working in animation and game industries over the decade. One of his animation films “Geno” was premiered at the Annecy International Animation Film Festival. It is the multiple award-winning animated short which was represented on more than 300 film festivals around the globe and got multiply awards for the best animated film and best in show. During professional carrier Dato was working on numbers of video game projects of big companies like Disney, Nickelodeon, Ubisoft, etc… as well as indie local and international projects. Currently he is working on his large Role Playing game (RPG) “The Way of Wrath” with his company ANIMMAL as well as on the first Georgian feature length animation film “Geno” with company Lira Production Studios.
Rimas Sakalauskas is one of the most talented young generation’s video artists, working in the field of multimedia.
Rimas has shaped his creative philosophy from early on. It manifests itself through artistic forms, the artist’s favoured and recurrent themes (science, physics and man-transformed nature), forms of matter encountered in his films (liquid, metal), images (soviet buildings, factories, monoliths), and the overall rendition of the world in the nihilist key. These elements brand the artist’s method making his creative stages and evolution intuitively predictable, yet his works are no way boring or the same. He keeps abreast of technological innovations and takes challenges. The conceptual for him is equally important as the visual. Having mastered computerised technologies, the artist has gradually got to “shifting” static objects, circling them around, to “melting” buildings, factories or sculptures.
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