Industry Talks
Grab a rare opportunity to listen to and interact with the top professionals in the industry! BLON Industry Talks are aimed at common areas of video games and animation. Our guests will speak about storytelling, world building and art development for video games, and what inspired them to choose this unique medium. They will explore the worlds of animation and game distribution, and reveal the success stories behind internationally renowned VR experiences. We hope that the speakers' experiences and insights will inspire others to step into this world, in which everyone can become a creator.
Death and Taxes: Open Development Case Study
Culture Factory, Seminar Hall A
Leene will share the lessons she learned and plenty of tips she picked up while self-publishing and working with an open revenue share model during the development of 'Death and Taxes'.
A MAZE. – the Amazing World of Arthouse Games
Culture Factory, Studio 2A
In this talk, you'll learn about the A MAZE. / Berlin festival and get to meet its art director. Find out how Berlin spearheads arthouse games and playful media. Get inspired and ready to amaze and be amazed!
Are Universities a Scam (Because Nobody Hires Juniors)?
Culture Factory, Seminar Hall A
We sit down with people from the Lithuanian Gamedev Association, academia and studios large and small to work out what junior professionals need to know so that a games studio in Lithuania will want to hire them.
Personal Stories and Videogames
Culture Factory, Seminar Hall A
Who are you, and what inspired you to become a creator? How do you express your feelings through games? Let's talk about the moment a digital character made us cry!
Personal Narratives, Intersectionality and Playable Experiences
Culture Factory, Seminar Hall A
A talk about the importance of personal narratives in the games industry, the power of storytelling and finding personal blueprints in relation to intersectionality. How can the medium of games contribute to giving voices to marginalised groups? Aleyeldin Baracat will be talking about his process for developing personal experiences, taking 'The Game of Me' as his main case study.
Coffee with Animation Artists
Culture Factory, Roof Terrace
A cosy and informal talk with animation creators about their work and all the secret corners of the animation industry
Coffee with Game Developers
Culture Factory, Roof Terrace
A cosy and informal talk with game developers about their work and all the secret corners of the game industry
Making Artistic Games in Spare Time
Culture Factory, Seminar Hall A
Karolis Dikčius will talk about his passion for creating games in his spare time. What inspires and motivates you to sacrifice free time for making games? Were those games successful at all? How to start your own journey into creating games, even if you're not an artist? Well, come, hear Karolis story and find out!
Meet the Future
Culture Factory, Seminar Hall A
A short presentation about the Lithuanian higher education institutions where future illustrators and animators study, and reviews of student portfolios.
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