Industry Talks
2024 archive

Grab a rare opportunity to listen to and interact with the top professionals in the industry! BLON Industry Talks are aimed at common areas of video games and animation. Our guests will speak about storytelling, world building and art development for video games, and what inspired them to choose this unique medium. They will explore the worlds of animation and game distribution, and reveal the success stories behind internationally renowned VR experiences. We hope that the speakers' experiences and insights will inspire others to step into this world, in which everyone can become a creator.

muonā and Matima Studio Visits
muonā and Matima Studio Visits

12 Sept, 15:30 · Culture Factory

Visits to VR & animation studio muonā and game developers Matima, to get to know about their work.

Coffee with Animation Artists from the Lithuanian Competition Programme
talk
Coffee with Animation Artists from the Lithuanian Competition Programme

13 Sept, 09:30 · Džonis ir citrinos

A cosy and informal talk with animation creators from the Lithuanian competition programmes about their work and all the secret corners of the animation industry.

Saulius Juknevičius

Saulius Juknevičius

Directror · Lithuania

Saulius studies animation at the Multimedia Department of Vilnius College of Technology and Design. As a generalist animator, he is interested in experimenting with video production, transcendental spaces and situations, and collective memory scenarios. His ambition is to understand animation.

Agata Tracevič

Agata Tracevič

Director, “Animatest" educator, Ukrainian Competition Jury · Lithuania

Agata Tracevič is an animator, artist and director. In 2023, she graduated from the animation programme at Vilnius Academy of Arts with her debut film 'Plica polonica', which is now touring festivals and exhibitions. She has a great deal of experience in animation and art, having participated in exhibitions, given workshops and lectures and had a number of internships with famous Lithuanian animation directors. Currently she is working as an animator for various animation projects and is trying to develop an animated film project as a part of the "Lithuanian Shorts" programme.

Gytis Baranauskas

Gytis Baranauskas

Director · Lithuania

Gytis Baranauskas was born 2000 years after Christ. He finished school and after that, he studied animation at Vilnius Art Academy. Gytis mainly works on music videos, animation, visuals. He uses a stream of thoughts as a creative process and somehow those random ideas in the end - becomes one big creation which even looks like it was really thoroughly thought out. No it was not.

Eglė Davidavičė

Eglė Davidavičė

Director · Lithuania

Lithuanian born director and animator, Eglė Davidavičė began making short films at Skalvija Film Academy and continued her animation studies at Vilnius Academy of Arts which she graduated in 2019. Both of her student films were nominated for the Best Student Film award by the Lithuanian Film Academy. Her first produced film, THE ONE WHO KNOWS, has just been completed.

Ignas Meilūnas

Ignas Meilūnas

Director · Lithuania

Ignas Meilūnas (1985) is Lithuanian animation director and producer. After years of working with different animation techniques Ignas settled on stop motion animation and usually works with short films for young audiences. His films have travelled and won awards in some of the biggest international film festivals worldwide. Ignas is a co-founder of Vilnius based animation studio "Kadrų Skyrius".

Greta Semionovaitė

Greta Semionovaitė

Director · Lithuania

Greta Semionovaitė - animator. In 2023 graduated from the animation studies program at the University for the Creative Arts. In total, she directed three short films during her studies. "Thoughts About The Universe That Will Keep You Awake" (2023) is a graduation film which explores the meaning of life. After studies, she came back to Lithuania and currently works on TV series.

Creature Design for IP Development
presentation
Creature Design for IP Development

13 Sept, 12:00 · Culture Factory, Studio 2A

Head Crabs and Xenomorphs and Creepers, oh my! While some creatures are just forgettable cannon fodder to the player, others are key pillars to the appeal and success of an IP. Using examples from media and her career, Molly Heady-Carroll will take you through her methods of designing memorable creatures designed for purpose and how they can maximize the potential of your IP.

Molly Heady-Carroll

Molly Heady-Carroll

Creature Consultant for Games & Animation · Ireland

Molly is an Irish-born 2D artist and animator based in the Netherlands who specializes in all things creatures. In a former life, Molly wanted to be a herpetologist (a reptile scientist) but she eventually pivoted into a career in games and animation. She freelances for clients such as Netflix, Universal Pictures, Night School Studios, BBC, Impact Gameworks, Fifth Tribe Creative Agency and Anikey Studios. In 2013, Molly co-founded Arcane Circus, the game studio behind Crap! I’m Broke and pan media IP Zenibeasts. Molly also gives lectures about creature design at conferences all over the world and teaches creature design at the Utrecht University of the Arts. www.mollyheadycarroll.com

Life-Drawing-Animation on the Spot. Workshop with Sara Koppel
workshop
Life-Drawing-Animation on the Spot. Workshop with Sara Koppel

13 Sept, 13:00 · Culture Factory, Studio 2A

In two hours we will make some awesome sketchy “Handrawn on paper” Life-drawing-Animation. Sara Koppel is using her self as a (full clothing) model, in a series of poses for some connected Animations. Bring Pencil Case & your mobilphone with the free APP “Stopmotion”

Sara Koppel

Sara Koppel

Animation director, animator, Lithuanian Competition Jury · Denmark

Sara Koppel is an animator, creator of artistic installations, and illustrator from Denmark. Her films have been showcased at various international festivals and have garnered over 20 awards. In today's animation landscape, Sara stands out for her organic traditional hand-drawn animation style and bold thematic choices. Her work often addresses environmental issues, gender, and sexuality, and she is also recognized as one of the pioneers of erotic animation. One of Sara Koppel's latest projects is the illustrated graphic novel/comic "Den lille bog om..." ("The Little Book About...") (2020), which she created in collaboration with body and mind therapist, as well as non-fiction writer, Molly Mørch.

Atlas V: How We Created the Coolest XR Company
presentation
Atlas V: How We Created the Coolest XR Company

13 Sept, 15:00 · Culture Factory, Studio 2A

Join us for an engaging and insightful session where we delve into the journey of Atlas V, Albyon and Astrea, three leading sister companies in the XR industry. This talk will be presented by Jordan, the Chief Operating Officer at Astrea, who has been instrumental in shaping the company’s distribution strategy and driving its success in the immersive online content space

Jordan Moutamani

Jordan Moutamani

Chief Operating Officer at Astrea Immersive · France

After working for several years in advertising and content creation for various brands, Jordan joined Atlas V's production teams before becoming the Head of Production at Astrea. He is now Chief Operating Officer at Astrea, handling the company's distribution strategy. Specializing in distributing immersive online content, he is a true VR enthusiast passionate about the content he distributes.

AVAKA: From pencil to screen
presentation
AVAKA: From pencil to screen

13 Sept, 16:00 · Culture Factory, Studio 2A

The Managing Director of the AVAKA Audiovisual Works Copyright Association will present the activities of the association, discuss its role in the creation and lifecycle of audiovisual works, and answer any questions of concern.

Darius Vaitiekūnas

Darius Vaitiekūnas

Managing director. AVAKA | Lithuania audiovisual authors and producers rights association · Lithuania

More than 20 years working in the field of Copyright. Before entering the world of cinema and television, he worked as the head of the Lithuanian branch of the Nordic copyright bureau (NCB). Since 2011, he has been the head of the Association of Authors and Producers of Lithuanian Audiovisual Works AVAKA. Organizer of the National Film Awards "Silver Crane".

Indie Game Self-Publishing: Necessity or the Gold Recipe?
talk
Indie Game Self-Publishing: Necessity or the Gold Recipe?

13 Sept, 16:30 · Culture Factory, Studio 2A

Maria will talk about self-publishing indie games. What challenges and opportunities do the developers face, how to achieve the delicate balance between making sound business decisions and seizing available opportunities.

Maria Aloupi

Maria Aloupi

CEO & Game Producer, beyondthosehills · Greece

Maria is heading a studio beyondthosehills, which created such games as Placeground, Cat Detective Albert Wilde, reky, The Minims. Eight years ago, Maria decided to shift her career and dive into the game development world after a lifelong dedication to music as a concert pianist, composer, teacher, and curator. Maria's focus is on game production and business development. She is the game & level designer for puzzle game reky, the musician for all above games, and the co-narrative designer for Cat Detective and Placeground. Also the producer for beyondthosehills games.

Assumption is a Mother of All the F%& Ups
presentation
Assumption is a Mother of All the F%& Ups

13 Sept, 17:30 · Culture Factory, Studio 2A

Maciej will dive deep into the often-overlooked mistakes and misconceptions that arise between developers and indie publishers, drawing from 25 real-world examples. He'll explore the less obvious, yet critical, issues that have surfaced in their own collaborations, focusing on miscommunication, misaligned expectations, and flawed assumptions that hinder success. Through these examples, he'll highlight practical lessons and offer actionable insights on how both parties can improve partnerships, avoid common pitfalls, and foster better cooperation for mutual benefit.

Maciej Łączny

Maciej Łączny

CEO, Untold Tales · Poland

Maciej aka Maciek is the CEO and co-founder of Untold Tales, a game publishing company based in Poland. With a career rooted in the Polish AAA game development scene, Łączny and his team previously worked at Techland, a renowned developer known for titles like Dying Light and Dead Island. The establishment of Untold Tales was driven by Łączny's vision to create a publisher that prioritizes fairness, transparency, agility and a strong partnership with developers. Great fan of cross publisher corporations.

Workshop with David OReily
workshop
Workshop with David OReily

13 Sept, 18:30 · Arlekinas

This will be a non-technical talk for creative artists. David will share practical insights from his creative process, based on two decades of experience making and releasing work online. He will discuss the challenges posed by technology on art and artists, and offer means for these to be managed and overcome. ℹ️ **Live from Los Angeles**

David OReilly

David OReilly

Artist, Animator, Game Designer, International Competition Jury · Ireland

David OReilly (born in Ireland, 1985) is an artist based in Tokyo, Japan. Creator of the influential short films “Please Say Something” and “The External World”, his animation work has won numerous awards and been the subject of several international retrospectives. He has written for TV shows such as “Adventure Time” and “South Park” and created fictional video games in Spike Jonze’s Academy Award winning film “Her”. His first interactive work “Mountain” was released in 2014, followed by “Everything” in 2017. Breaking the boundaries between art, games and philosophy, “Everything” found wide popularity among gamers and non-gamers alike, and was most recently curated by David Lynch for his Festival of Disruption.

Story night "Me and BLON"
Story night "Me and BLON"

13 Sept, 21:00 · Herkus Kantas

Do you remember how you first came to BLON? Maybe this is where the idea for the project you implemented was born? Or perhaps you met like-minded people here? Come and share your BLON story with everyone! Register here: <https://forms.gle/tnyY7tF9Lxn9F6ZE8>

Coffee with Animation Artists from the International and Ukrainian Competition Programmes
talk
Coffee with Animation Artists from the International and Ukrainian Competition Programmes

14 Sept, 09:30 · Džonis ir citrinos

A cosy and informal talk with animation creators from the international and Ukrainian competition programmes about their work and all the secret corners of the animation industry.

Thomas Costa Freté

Thomas Costa Freté

Director · Sweden

Thomas Costa Freté (born Rogerstam) b.1972. Education: Master of Fine Art, Malmö Art Academy, Malmö Fine Art & New Media, Gothenburg University, Gothenburg. Has been working as an Art Director, Director and Motion Graphic Designer since 2002 in the commercial sector. Has previous made "Afterlife Crisis" (2016), ”The Power of Love" (2021), "Bonedog" (2021), "Peeping Thomas (2022) Is releasing “Looped” as an interactive fiction game in June 2024.

Helena Stańczyk

Helena Stańczyk

Director · Poland

Helena Stańczyk is a third-year student of Animation and Special Effects at the Łódź Film School. She is a graduate of the State High School of Fine Arts in Warsaw, specializing in Intermedia Realization. She became interested in animation at the age of 13 during animation workshops in Legnica, which she attends every year—initially as a participant, and now to help children and teenagers create their own films.

Agnieszka Kruczek

Agnieszka Kruczek

Director · Poland

Agnieszka Kruczek is a graduate of Hochschule Hannover in Multimedia Design and the Film Academy in Ludwigsburg, where she produced the award-winning film "War," showcased at international festivals and by UNICEF. She held scholarships at the Academy of Fine Arts in Kraków, the Berlinale Talent Campus, and the European Animation Exchange Forum. She worked on the 3D film "Back to Gaya" and since 2006 has directed animation, advertising, music videos, and video installations for TV stations like ARTE and ZDF. Her work has been featured in exhibitions across Germany, Austria, and Switzerland. As a partner at cats'n'dogz, she co-produced the award-winning children’s app Lucy&Pogo, based on Paweł Pawlak's book.

Sonia Leliukh

Sonia Leliukh

Director · Ukraine

Born and spent a significant part of life in the picturesque city of Kyiv, Ukraine. However, compelled by the large-scale war in 2022, relocated to Cologne, Germany. Studies at the Academy of Media Arts Cologne (KHM) as a media artist and 2D animator. Primary goal, above all, is to support Ukraine through my creativity, narrate our culture, and present a unique perspective from within.

ARTE makes video games? For Ten Years?!
presentation
ARTE makes video games? For Ten Years?!

14 Sept, 10:00 · Culture Factory, Studio 2A

Given that ARTE has been exploring innovative interactive writing, it was only natural for it to enter the field of auteur video games in 2013 with Type:Rider. This first video game was a great success with the public and critics alike, and marked the emergence of a new type of audience: gamers in search of original approaches and unique narrative experiences that are also entertaining. Adrien Larouzée will share the story of ARTE venture into game publishing and production, most notable games and future plans.

Adrien Larouzée

Adrien Larouzée

Head of Digital Project Management, ARTE · France

Adrien Larouzée is a Video Games Production & Publishing Manager @ ARTE France, since 2015. ARTE is a public service European culture channel and digital network which focuses on creation and innovation. In the last decade, ARTE has co-produced a number of major interactive works, including the games Type: Rider, Homo Machina, Vectronom, The Wanderer: Franekenstein's Creature and Bury me, my Love

How to ensure your film finds the best matches with festivals
presentation
How to ensure your film finds the best matches with festivals

14 Sept, 11:00 · Culture Factory, Studio 2A

How to make sure your film finds the best matches with festivals by preparing it as well as you would your Tinder profile.

Luce Grosjean

Luce Grosjean

CEO, Miyu Distribution, Ukrainian Competition Jury · France

In 2014 Luce Grosjean founded Sève Films, a distribution company destined to promote student films in animation festivals, but also young talent directors. In 2017, she associated with Miyu Productions to create Miyu Distribution, specialized in distribution in festivals and international sales for animation. Four of the films that she distributed have been nominated at the Oscars, one to the César and her films are known international successes. Her company received the award of the best short film distribution company in 2020 by UniFrance and La Fête du Court Métrage. In 2021, she signed her first feature films, Archipel by the Canadian Felix Dufour-Laperrière and Dozens of Norths directed by the Japanese Koji Yamamura. She curated a short film program released in the theaters in France, erotico-trash, named “Plan cul la praline”.

How to Bring Your Game to Players?
talk
How to Bring Your Game to Players?

14 Sept, 14:00 · Culture Factory, Studio 2A

In this discussion, we will try to answer the most pressing questions related to game publishing. What ways are possible to release your game, what benefits and disadvantages working with a publisher might bring, which platforms work best, and what marketing actions would be most helpful for spreading the word, especially without a budget? Developers from Lithuania will share their opinions on these and other questions.

Andrius Jovaiša

Andrius Jovaiša

Tech Journalist · Lithuania

Discussion moderator. Andrius is a veteran technology journalist and avid games fan, creator of podcasts and radio shows.

Ernestas Norvaišas

Ernestas Norvaišas

Game Developer · Lithuania

Ernestas is an independent game developer who has spent several years working in Czechia with indie hit Factorio. He later returned to Klaipėda to create his game Sweet Transit, a city builder where the only means of transportation are trains.

Vilius Prakapas

Vilius Prakapas

Game Developer · Lithuania

Vilius is a game programmer, working in No Brakes Games studio. He also creates games independently, earlier worked with a game Sipho, and this year released a solo project Antipaint.

Žilvinas Ledas

Žilvinas Ledas

Co-Founder & CTO, Tag of Joy · Lithuania

Žilvinas Ledas has a PhD in informatics, and has been developing video games for more than 12 years now. He is co-founder and CTO at Tag of Joy – an indie game development company creating games that merge fun and innovation, whose team's products have won multiple awards at various international competitions. Žilvinas also teaches Game Development at Vilnius University, and is active in the local game development community.

Meet the festivals' representatives!
presentation
Meet the festivals' representatives!

14 Sept, 15:00 · Culture Factory, Studio 2A

Come and meet representatives of European festivals and get your questions answered.

Rimantė Daugėlaitė

Rimantė Daugėlaitė

Head of the Vilnius Short Film Festival · Lithuania

Rimantė Daugėlaitė has been the head of the Vilnius Short Film Festival since 2009, and co-founder and the managing director of the Lithuanian Short Film Agency, "Lithuanian Shorts," since 2012. Rimantė has been working in the audiovisual industry for more than ten years and has coordinated multiple audiovisual and film promotion projects, also produced several Lithuanian short films. R. Daugelaite works as an expert in European and national audiovisual and cultural funds. She is a member of the "EWA Network” and the European Film Academy.

Aneta Ozorek

Aneta Ozorek

Artistic Director of Kaboom Animation Festival, International Competition Jury · Poland

Aneta Ozorek (PL | NL) is an Artistic Director of Kaboom Animation Festival, bold and innovative festival in the Netherlands. She has extensive industry experience as the curator and organizer of film events, educational workshops, exhibitions and festivals in the European market. She is a Head of Short section of CEE Animation Pitching Forum (Czech Republic), a member of the board of REX Animation Festival (Sweden), Animela (India) and lecturer in the Fachhochschule Salzburg (Austria).

Anastasiya Verlinska

Anastasiya Verlinska

Director of LINOLEUM Festival, Lithuanian Competition Jury · Ukraine

Anastasiya Verlinska has worked as a project manager for one of the biggest Eastern European film companies, FILM.UA Group, implementing projects to promote both film and animation in Ukraine. In 2014, she joined the team of the LINOLEUM animation festival as a program coordinator, and in 2016, she became its director. Apart from the festival, Anastasiya organises screenings of both international and Ukrainian animation, as well as numerous educational projects that help develop the local animation industry. She also works as an expert at the Ukrainian Cultural Foundation and the Ukrainian State Film Agency.

Justė Michailinaitė

Justė Michailinaitė

Moderator · Lithuania

Justė Michailinaitė is a producer from Lithuania. During BLON, she will moderate a few discussions.

Using asexual and erotic animated nudity to tell mature stories
presentation
Using asexual and erotic animated nudity to tell mature stories

14 Sept, 16:00 · Culture Factory, Studio 2A

The seminar aims to present the possibilities of explicit nudity in creating animated content for a mature viewer. The seminar will discuss the "superpowers" of animation, which allow stories that contain nudity to be told in a significantly more immersive way than the expression of live-action.

Tomas Mitkus

Tomas Mitkus

Animation, Preselection Jury of animation competition programmes · Lithuania

Tomas Mitkus is a lecturer at Vilnius Gediminas Technical University and an art director in co-founded animation studio MB “Studio Mitkus”. Tomas has worked in various live action and animated TV, feature, advertising, comic book and video games projects in Lithuania and abroad. Tomas is also a member of Lithuanian film board and an author of few academic books.

Poetry Sensuality & Body obsession. Sara Koppel & her Animation
presentation
Poetry Sensuality & Body obsession. Sara Koppel & her Animation

14 Sept, 17:00 · Culture Factory, Studio 2A

To work in the field of animated poetry, as a Zero-budget-Artist Being in love with movements, sensuality, erotica & Animation as a personal artistic expression form. Sara Koppel will show some of her Shortfilms & Talk about her work.

Sara Koppel

Sara Koppel

Animation director, animator, Lithuanian Competition Jury · Denmark

Sara Koppel is an animator, creator of artistic installations, and illustrator from Denmark. Her films have been showcased at various international festivals and have garnered over 20 awards. In today's animation landscape, Sara stands out for her organic traditional hand-drawn animation style and bold thematic choices. Her work often addresses environmental issues, gender, and sexuality, and she is also recognized as one of the pioneers of erotic animation. One of Sara Koppel's latest projects is the illustrated graphic novel/comic "Den lille bog om..." ("The Little Book About...") (2020), which she created in collaboration with body and mind therapist, as well as non-fiction writer, Molly Mørch.

Everything To Play For: How Videogames Are Changing The World
talk
Everything To Play For: How Videogames Are Changing The World

14 Sept, 17:30 · Herkus Kantas

Everything To Play For: How Videogames Are Changing The World is a forthcoming book by Lithuanian-Tatar writer Marijam Didžgalvytė, published by the world's largest progressive publisher Verso Books and released on September 17 worldwide. The book asks if videogames can serve egalitarian goals instead of fueling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam engages both novices and seasoned connoisseurs. Videogames can and have posed a challenge to the status quo. How is that done, or should not be done? With a rich array of examples, the author argues for a nuanced understanding of how videogames are shaping our world – an endeavour that is not just a possibility for tomorrow, but a necessity today. This session will present the behind-the-scenes of the book's writing, what are its hopes and aspirations with all of the industry's current turmoil and influence.

Marijam Didžgalvytė

Marijam Didžgalvytė

Critic, Writer, Comms Executive · UK

Marijam is a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics. Her work has been published by the Guardian, VICE, GamesIndustry.biz, Rosa Luxemburg Stiftung and others. Marijam was a Lecturer at the University of London, co-founded trade union movements for the industry, and is currently a Senior Marketing Executive at a Bafta-winning videogames studio. She is an author of Everything To Play For: How Videogames Are Changing The World published by Verso Books in 2024.

Discussion: Body in animation
talk
Discussion: Body in animation

14 Sept, 18:00 · Culture Factory, Studio 2A

A short discussion about the body in animation after presentations by Tomas Mitkus and Sara Koppel.

Sara Koppel

Sara Koppel

Animation director, animator, Lithuanian Competition Jury · Denmark

Sara Koppel is an animator, creator of artistic installations, and illustrator from Denmark. Her films have been showcased at various international festivals and have garnered over 20 awards. In today's animation landscape, Sara stands out for her organic traditional hand-drawn animation style and bold thematic choices. Her work often addresses environmental issues, gender, and sexuality, and she is also recognized as one of the pioneers of erotic animation. One of Sara Koppel's latest projects is the illustrated graphic novel/comic "Den lille bog om..." ("The Little Book About...") (2020), which she created in collaboration with body and mind therapist, as well as non-fiction writer, Molly Mørch.

Tomas Mitkus

Tomas Mitkus

Animation, Preselection Jury of animation competition programmes · Lithuania

Tomas Mitkus is a lecturer at Vilnius Gediminas Technical University and an art director in co-founded animation studio MB “Studio Mitkus”. Tomas has worked in various live action and animated TV, feature, advertising, comic book and video games projects in Lithuania and abroad. Tomas is also a member of Lithuanian film board and an author of few academic books.

Justė Michailinaitė

Justė Michailinaitė

Moderator · Lithuania

Justė Michailinaitė is a producer from Lithuania. During BLON, she will moderate a few discussions.

Coffee with Game Developers
talk
Coffee with Game Developers

15 Sept, 09:30 · Džonis ir citrinos

A cosy and informal talk with game developers about their work and all the secret corners of the game industry

Indrė Selenytė

Indrė Selenytė

Co-Founder, Creative Director, Pepi Play · Lithuania

Discussion moderator. Indrė is a co-founder, creative director, and character artist at Pepi Play. Also a lecturer and founder of the "Fundamentals of Interactive Storytelling", a digital game development program at Vilnius Academy of Arts.

Info Session: EU Funding Opportunities for Video Games and Immersive Content
Info Session: EU Funding Opportunities for Video Games and Immersive Content

15 Sept, 11:00 · Culture Factory, Studio 2A

During the info session, Austėja Milvydaitė from the Creative Europe Desk LT will present funding opportunities for the development of video games and immersive content (VR, AR, 360°) under the MEDIA sub-programme of Creative Europe for 2021-2027. She will also showcase successful examples of funded projects and discuss opportunities for skill development and networking for professionals working in these fields.

Austėja Milvydaitė

Austėja Milvydaitė

Head of MEDIA Office, Creative Europe Desk Lithuania · Lithuania

Austėja Milvydaitė – Europos Sąjungos programos „Kūrybiška Europa“ paprogramės MEDIA atstovė Lietuvoje, nuo 2018 m. dirbanti Lietuvos kino centre, konsultuojanti Lietuvos audiovizualinę industriją ES finansavimo klausimais bei organizuojanti veiklas, skatinančias tarptautinį sektoriaus bendradarbiavimą ir ugdančias industrijos profesionalų įgūdžius.

Žilvinas Ledas

Žilvinas Ledas

Co-Founder & CTO, Tag of Joy · Lithuania

Žilvinas Ledas has a PhD in informatics, and has been developing video games for more than 12 years now. He is co-founder and CTO at Tag of Joy – an indie game development company creating games that merge fun and innovation, whose team's products have won multiple awards at various international competitions. Žilvinas also teaches Game Development at Vilnius University, and is active in the local game development community.

360° storrytelling
presentation
360° storrytelling

15 Sept, 12:00 · Culture Factory, Studio 2A

Kaip kurti filmą jei nebeturime kadro rėmelio ir visas pasaulis patampa kino juosta: virtualios realybės filmų pasakojimų kūrimo neapibrėžtumas ir iš to kylantys privalumai ir problemos. Pristatymas remsis „Muona studija“ patirtimi kuriant VR filmus „Žaisti gyvenimą“, „Angelu takais“ ir „Pasaulių sutvėrimas“.

Vilius Petrauskas

Vilius Petrauskas

Director, Founder of "Muona Studio" · Lithuania

Vilius Petrauskas is a seasoned veteran of the industry, having worked on such film and game projects as Angelų takais, Vesper, Tarp pilkų debesų, Wonka, Jurassic World, God of War Ragnarök, and Horizon Forbidden West. As the founder of Muona Studio, based in Klaipėda, he led the production of one of the most successful virtual reality projects, Žaisti gyvenimą / Play Life, which was selected for the Venice International Film Festival. Currently, Vilius is directing a VR experience focused on Baltic mythology.

The founders of Emilemilija: Is it possible to reconcile commercial creativity and personal values?
talk
The founders of Emilemilija: Is it possible to reconcile commercial creativity and personal values?

15 Sept, 13:00 · Culture Factory, Studio 2A

Emilemilija, an animation studio focused on cultural, social, and educational projects, will share how it strives to reconcile its personal values and creative ambitions with commercial work. The founders will discuss when this balance leads to inspiring projects and when compromises are necessary.

Emilė Maigytė

Emilė Maigytė

An artist and animator. She is a Co-founder of "Emilemilija" animation studio · Lithuania

In 2017 she graduated London College of Communication studies in BA hons Animation. Her practice includes the creation of Digital 2D animations and the production of experimental and commercial projects within the animation film industry. Over the years Emile has created a big network of collaborators spamming from musicians, illustrations to music & film festivals. She has led traditional animation workshops, for children of different ages, in Lithuania and Ireland.

Emilija Juzeliūnaitė

Emilija Juzeliūnaitė

An audiovisual artist working in the field of animation. She is a Co-founder of "Emilemilija" animation studio · Lithuania

Graduated from the Vilnius Academy of Arts in 2019 with a degree in animation. During her studies she created two short films and two interdisciplinary installations. Her 2017 animated short film "Mono No Aware" won the Best Student Film Award at the 2018 Cinema Spring Film Festival in Vilnius. In 2018 she studied illustration as part of a study exchange with Willem de Kooning Academy in Rotterdam. Currently, she is working on her debut animated short film "Family Album" in collaboration with "Akis Bado" producer Giedre Burokaite.