BLON 2025 talks & panels

2025 archive
11 shown
Making „The Little Nicholas“ from book to movie
Presentation
Making „The Little Nicholas“ from book to movie

Culture Factory, Studio 2A

Benjamin will talk about his passion for animation and his career in the medium. He is going to take us behind the scenes and explain how " Little Nicholas" was made : from the script and storyboarding stages to animation, coloring or music, it will be a complete walkthrough of the entire production.

Benjamin Massoubre

Benjamin Massoubre

France

Benjamin Massoubre fell in love with animation when he discovered its richness and variety at the Clermont-Ferrand Short Film Festival. He started as an editor and had the chance to work on many animated feature films which earned him membership of both the A.C.E and the AMPAS. He collaborated with Jérémy Clapin on I Lost My Body, with Rémi Chayé on Long way north and Calamity: A childhood of Martha Jane Cannary and with Patrick Imbert on The Summit of the Gods. His first feature film as director : Little Nicholas happy as can be ! was selected at the Cannes Film Festival and also received the Cristal for best feature at the Annecy international animation Festival in 2022.

Alternative Modes of Play - Creating Moments of Curiosity, Connection and Playfulness
Talk
Alternative Modes of Play - Creating Moments of Curiosity, Connection and Playfulness

Culture Factory, Studio 2A

"Have you ever played a game on a trampoline, held hands with another person to make geometric shapes together or used your tongue to get a highscore?"    In the past decade the alt.ctrl movement has inspired game developers and artists from different fields to create alternative ways of playing with the world, with games and with each other, bridging the worlds of art, technology, design and games.  In this talk Zuraida will take you on a journey through several of these projects, festivals and playful experiences.

Zuraida Buter

Zuraida Buter

Netherlands

Zuraida Buter (she/her) is a playful arts curator based in the Netherlands. She curates, consults and documents events, exhibitions and projects focused on playful arts, digital culture and games. Working on different local and international projects has given her the opportunity to highlight and connect a wide range of different (game) projects and artists throughout the years. In 2020 she was awarded the Game Changer award by IndieCade (US). In 2024 she won the Inclusion Award at the Dutch Game Awards. She is co-founder of Playful Arts Festival, is currently program curator for A MAZE. / Berlin and works with Sickhouse (NL) on projects such as the Overkill festival and SickProd, a mentorship for emerging playful creatives.

BFF: from short film to TV series
Presentation
BFF: from short film to TV series

Culture Factory, Studio 2A

The 13-year journey of developing the Lithuanian TV series BFF. It all started in 2012 with the concept of a children's series, which was tested with the audience in 2020 in the form of a short film called Milkshake Bar. Five years later, it finally reached the screens in the form of a 26-episode TV series.

Agnė Adomėnė

Agnė Adomėnė

Lithuania

A founder and producer of the production company ART SHOT, Agnė Adomėnė, has an educational background in culture management (Master of Management, Department of UNESCO Cultural Management and Cultural Policy, Vilnius Academy of Arts) and has worked in the film business since 2009. Founded in 2012, the independent production company ART SHOT focuses on developing, producing and co-producing artistic animated films. In 2016, the ART SHOT production “Nuopuolis” (Eng. "Ragnarok”), a short puppet animation directed by Urtė Oettinger and Johan Oettinger, a Lithuania–Denmark co-production, was awarded Best Lithuanian Animation Film of the year by the Lithuanian Film Academy.

AI x Animation: Rethinking the Visual Pipelin
Presentation
AI x Animation: Rethinking the Visual Pipelin

Culture Factory, Studio 2A

Simonas Mozūra

Simonas Mozūra

Lithuania

Simonas is a Generative AI specialist and founder of Kopa Films, a studio focused on integrating AI into video production, including film, animation, commercials and documentaries. He recently joined Perfection42 as Creative Director, where he’s helping to develop a platform for AI-powered visual content creation and creative workflow optimization. With deep knowledge of the latest AI tools, Simonas brings a sharp eye for choosing the right solutions for specific filmmaking tasks.

Discussion | Animation Distribution: How to Reach the Audience?
Talk
Discussion | Animation Distribution: How to Reach the Audience?

Culture Factory, Studio 2A

Agnė Adomėnė

Agnė Adomėnė

Lithuania

A founder and producer of the production company ART SHOT, Agnė Adomėnė, has an educational background in culture management (Master of Management, Department of UNESCO Cultural Management and Cultural Policy, Vilnius Academy of Arts) and has worked in the film business since 2009. Founded in 2012, the independent production company ART SHOT focuses on developing, producing and co-producing artistic animated films. In 2016, the ART SHOT production “Nuopuolis” (Eng. "Ragnarok”), a short puppet animation directed by Urtė Oettinger and Johan Oettinger, a Lithuania–Denmark co-production, was awarded Best Lithuanian Animation Film of the year by the Lithuanian Film Academy.

Rimantė Daugėlaitė

Rimantė Daugėlaitė

Lithuania

Rimantė Daugėlaitė has been the head of the Vilnius Short Film Festival since 2009, and co-founder and the managing director of the Lithuanian Short Film Agency, "Lithuanian Shorts," since 2012. Rimantė has been working in the audiovisual industry for more than ten years and has coordinated multiple audiovisual and film promotion projects, also produced several Lithuanian short films. R. Daugelaite works as an expert in European and national audiovisual and cultural funds. She is a member of the "EWA Network” and the European Film Academy.

Lucia Dubravay Trautenberger

Lucia Dubravay Trautenberger

Slovakia

Lucia Dubravay Trautenberger is based in Bratislava, Slovakia and studied Cultural Management. She has a background in translation and journalism, and has led several international cultural projects. Previously, she served as Executive Director of the Biennial of Animation Bratislava. Lucia is one of the co-founders and owners of Bear With Me Distribution, where she also serves as Managing Director and Head of Sales and International Distribution. In addition, she manages multiple European projects focused on culture, creative industries, and democracy.

Agneta Tumė

Agneta Tumė

Lithuania

Agneta Tumė is TV Content Manager at Telia Lithuania with over a decade of experience in the TV and film industry. She leads the strategy for Telia Play, collaborates with major and independent studios to acquire high-quality content, oversees original projects for Telia Play+, and actively seeks to showcase work from local creators.

Why Aware Games Feel Right at Home at the Festivals?
Talk
Why Aware Games Feel Right at Home at the Festivals?

Culture Factory, Studio 2A

In his talk, Simon Thomas Grunwald will explore the idea of political/activist games being a perfect fit for the festivals. He will share his own experiences in developing and showcasing Veritatis. What are the benefits of real life feedback and how different festivals project different outcomes for in-games scenarios.

Simon Thomas Grunwald

Simon Thomas Grunwald

Germany

Simon is a politician for the Peto party in Monheim, serving as a specialist citizen on several committees, including School, Sports & Social, and Climate and Building. In addition to his volunteer work in the political realm, he is a fifth-semester student of Game Programming at the Cologne Games Lab. Simon is passionate about modeling and building complex systems, he excels at integrating gameplay and narrative, making even the most abstract worlds come to life.

Evolution of an idea
Presentation
Evolution of an idea

Culture Factory, Studio 2A

Where do ideas originate, and how can we cultivate them into reality? Nathan Jurevicius will discuss the process of transforming concepts into tangible projects, using case studies from his work.  In this lecture, he will also share tips for overcoming creative blocks, address the challenges of maintaining fresh ideas, and explore how to infuse meaning into your work.

Nathan Jurevicius

Nathan Jurevicius

Australia

Nathan Jurevicius is an illustrator, director, toy designer, and concept artist known for creating immersive worlds like Scarygirl. His work spans limited-edition figures, games, and animation. He has worked in London and Providence, taught character design at Pictoplasma Academy in Berlin, and was Creative Director at Dark Slope, a VR/AR studio. Nathan is also known for the Australian Academy Award-winning PELEDA universe, inspired by Baltic mythology. Now, he freelances internationally across games, animation, toys, and publishing.

Creativity Across Studio Cultures
Presentation
Creativity Across Studio Cultures

Culture Factory, Studio 2A

Doug has worked at many different studios and experienced the different ways studios handle their creative process. Studios can be very different, and sometimes with surprising results. The journey will start in the mid 1980s and go up to the present, traversing studios in New York, Los Angeles, the American Midwest, Canada and Spain. This includes Walt Disney Studios, Broadcast Arts, Pixar, Turner/Warner Brothers, the Spumco Studio of Ren & Stimpy fame, Kroyer Films, Garfield the Cat's Paws, Inc, Phil Roman Productions, and SkyDance/Paramount Pictures.

Doug Frankel

Doug Frankel

USA

Doug Frankel has been in animation ever since attending CalArts in the early and mid-1980s. His animation appears in such Disney/Pixar films as Lion King, Pocahontas, Hunchback of Notre Dame, Emperor's New Groove, Fantasia 2000, Incredibles 1&2, Ratatouille, Toy Story 4, and Coco. He also worked outside of the Disney umbrella on FernGully The Last Rainforest, Garfield the Cat, Gem (the girl band) and Ren & Stimpy. He loves animation, and is very proud to call himself a Lithuanian-American!

From Idea to Screen: Making Rosa and The Stone Troll
Presentation
From Idea to Screen: Making Rosa and The Stone Troll

Culture Factory, Studio 2A

Director Karla Nor Holmbäck shares how she brought her favorite childhood book to life as an animated feature film. In this talk, she takes the audience behind the scenes of _Rosa and The Stone Troll_ – from the very first idea to the finished film. She dives into the creative process, including script development, character design, and her approach to directing, offering a personal and honest insight into how imagination becomes animation.

Karla Nor Holmbäck

Karla Nor Holmbäck

Denmark

Karla Nor Holmbäck studied animation at the National Film School of Denmark in 2018. In this context, she has worked on content for children, in the form of TV series, video games and world-building. She also works as a children’s book illustrator and, since 2020, as an author with leading Danish publishing house Gyldendal.

Pitch and Shine
Presentation
Pitch and Shine

Culture Factory, Studio 2A

Come and pitch a project in development or production – an animated film, game, or another idea. Registration and more information about the pitch format are available by emailing industry@blon.lt.